

シャーマンキング
Xebec
TV Tokyo, Nihon Ad Systems, TV Tokyo Music
A battle is about to begin in Tokyo: the Shaman Fight, a tournament held every five hundred years where shaman—those who can command spirits—confront each other in combat. The victor of this contest becomes the Shaman King and the only one who is able to contact and control the Great Spirit, allowing them to reshape the world as they please through its immense power. During a late night walk, Manta Oyamada runs into his classmate, the carefree You Asakura, who invites him to come stargazing with some friends, who, to Manta's horror, turn out to be ghosts from a local cemetery! However, the knowledge that Manta possesses—a rare sixth sense that allows Manta to see these spirits—endears the boy to You. So when You finds out that his new comrade has been beaten up by a local gang, he decides to avenge him with the help of Amidamaru, a samurai ghost whose tomb was broken by the gang leader. Soon Manta uncovers more about the world of spirits, including the Shaman Fight, in which his new friend You aims to claim victory. [Written by MAL Rewrite]
Openings
Endings

Amidamaru
Main

Konishi, Katsuyuki
Japanese

Asakura, You
Main

Satou, Yuuko
Japanese

Asakura, Hao
Main

Takayama, Minami
Japanese

Kyouyama, Anna
Main

Hayashibara, Megumi
Japanese

Oyamada, Manta
Main

Inuyama, Inuko
Japanese

Tao, Ren
Main

Park, Romi
Japanese

Ados
Supporting

Nakata, Jouji
Japanese

Allen
Supporting

Sakamoto, Chika
Japanese

Anderson, Billy
Supporting

Tsuji, Shinpachi
Japanese

Anise
Supporting

Inoue, Kikuko
Japanese

Apache
Supporting

Shimizu, Toshitaka
Japanese

Asakura, Kino
Supporting

Kyouda, Hisako
Japanese

Asakura, Mikihisa
Supporting

Horiuchi, Kenyuu
Japanese

Asakura, Youmei
Supporting

Aono, Takeshi
Japanese

Asakura, Keiko
Supporting

Doi, Mika
Japanese

Ashil
Supporting

Miyata, Kouki
Japanese

Ball Boy
Supporting

Ueda, Yuuji
Japanese

Bason
Supporting

Tsuji, Shinpachi
Japanese